Ragnarok Hints

Quests:
Item                   Location                       How to get

Balderīs Soul         Niflheim                         kill Thokk(soul trapping) SE forest,  go to Hela SE Niflehim
Mimming                Jotenheim                      kill Gymir
Mjollnir               Grynr                             put 5 Eyes of Setrud in holes- down deep
Gjall                  Mimirīs well                   kill Aspenth - must know how  to swim
Gungnir             Vidurīs Temple                kill Vidur
Tyrīs arm           Armory                           give platinum anvil to Eitri (Enchant regular anvil)


Classes                Skills/Powers

Viking               Weaponmaster
Sage                   Writing
Conjurer              Spellcasting, Fennling, Relocation
Blacksmith         Ironwork
Woodsman             Fletching, Taming, Bow-Fighting
Alchemist            Alchemy


Unique                 Location  Diagnosis

Aspenth              Mimerīs well 235HP -35AC 250% Speed
Sclyd                 30 Meters 400HP -5AC 100% Speed (green stone required)
Vidur              Vidurīs Temple
Uorig                  Nidavellir 234HP -40AC 200% Speed

Hela                   Niflheim (wimp)
Nidhogg                Niflheim 3958HP -120AC 100% Speed
Vanseril               Niflheim 3374HP -106AC 100% Speed (weakens)
Breleor                Niflheim 2647HP -126AC 200% Speed
Anxarcule              Niflheim 1037HP -67AC 320% Speed (steals weapon&body parts)
Gulveig                Niflheim 895HP -30AC 100% Speed
Plog                   Niflheim 824HP -40AC 200% Speed (acid+draw charges)
Emanon                 Niflheim 764HP -34AC 300% Speed
Konr Rig               Niflheim 591HP -34AC 300% Speed (sears mind)

Rashok                 Scroll of summoning 580HP -40AC 200% Speed
Hreset                 Scroll of summoning 365HP -40AC 200% Speed
Li-Krin                Scroll of summoning 370HP -40AC 200% Speed
Elcich                 Scroll of summoning 370HP -40AC 300% Speed
Bartan                 Scroll of summoning 380HP -40AC 200% Speed


Crossroads :
Color                   Destination

green                  forest
blue                   river
grey                   dungeon(10-30)
yellow                 Mimerīs realm/Azareīs Plane
black                  Nirdavellier
red                    wasteland/chaos
cyan                   Niflheim
white                  Grynr

Special Items :
Name                          Location(may change)

Crystal gloves                somewhere in the game--|
Helm of Knowledge              somewhere in the game   |    DONīt wish for
Amulet of ethereality          somewhere in the game   |-  these.  you need
Amulet of Might                somewhere in the game   |    to find them.
War vest                       somewhere in the game--|
Skidblanir                     Slaterīs Sea
Disperser Helm                 somewhere in the game
green stone                    somewhere in the game
black gem(s)                   Odinīs Tower + somewhere
platinum anvil                 enchanted anvil
glass ocarina                  enchanted ocarina
grey cube                      somewhere in the game
blue cube                      somewhere in the game
orange cube                    enchanted blue or grey cube
Lazlulīs rope                  Vidurīs Temple
Red bag                        somewhere in the game


Food
Name                             Effect

food ration                     decrease hunger
strange herb                      fill stomach in 1 bite
urn                                    food/orange powder/green powder(strength)
green lump                        inc. food
gnarled root                      heals you a bit
bleached root                     sometimes inc. constitution
black mushroom                fire vision
red mushroom                   makes you blind
yellow mushroom              lose strength
white mushroom                hurl food (eat right away or die)
green mushroom                inc. max HP
mottled mushroom             berserker food
clay lump                           stops hardening
green lump                         inc. food
spongy mass                       bane of seerers
speckled growth                 will kill you
magic cookie                      inc. height if shrunk to tiny tim size
dead Anskk                        Sixth Sense
dead fire dragon                 fire resistance
dead ice sphere/ball            cold resistance
dead hel dragon                  petrification resistance & gain constitution
dead glard                          poison=20
dead wraith                        inc. experience
dead Ivy creeper                 cure brain scarred, end hallucianation, confusion and insanity




Potions
Name                       Normal                                        Blessed

blindness                       makes you blind                     ?
constitution                    +1 constitution                           +2 constitution
contamination                 contanimates person              ?
curing                             heals a bit                                    heals 100% + deaf, blind, lycant,legless
depredation                    shows items
endurance                     boosts your HP for a short time         really boosts HP (2x?)
experience                      inc. EXP + HP                           more EXP + HP
hallucination                 Sex , DRUGS & RockīnīRoll       ?
holy water                      none                                          inc. luck
lycantropy                     youīll become a werewolf              ?
mead                             makes you drunk                     ?
paralysis                       drink and be paralysed              ?
phasing                          -50 AC + walk through walls       lasts longer
raise magic                     +1 MP                                       +2 MP
rejuvenation                   restores lost levels              ?
restore magic                  restores MP to full pts.              ?
soul seeking                 shows all creatures              ?
strength                          inc. strength                             more strength + 18.99  3D> 19 ...
translucence                  become partly invisible              lasts longer
venom                            poisons person                     ?


Scrolls
Name                            Normal                                 Blessed

Alliance                       charms an enemy nearby              BETTER
Blessing                       c>n>b +1 to obj.                  c>b +2 to obj.
Cartography                    shows map of level              ?
Destruction                    destroys one item
Dispel hex                     lets you remove hexed items
Enchantment                    īmegaī blessing, also enchants, enhances some tools
Extinction                     wipes out one race
                                        Eliminate first:
                         archmage, cockatrice, pale moss, pelgrat, phamton asp,  red ooze, sandiff,
                         shade, vanisher, werewolf, wight, wizard, zardon, secitt, sentinel
                              Eliminate at leisure:
                          Jacchus,  kalvin, migdnart,  minion, moleman,  morph, sorcerer, summoner,
                         others as you wish...
Flame                          really burns you up
Identification                 identifies 1 obj.                    Identifies all in pack
Knowledge                      gives you 1 skill/power              ?
Lava strike                    lava rains from heaven
Pure evil                      does something BAD
Recall                         puts you back to set location       ?
Recharging                     recharges wands
Summoning                      summons some helpful demi gods
Time stop                      stops the flow of time
Transport                      takes you to the Bazaar
Trap generation                creates traps around you
Traveling                      like relocation
Twelve gates                   open gates for monsters
Wonder                         can be everything


Wands
Name                               Effect

amusement                        has no value-does strange things
annihilation                      destroys V-shaped part of level
armoring                                 improves armour class
cancellation                          cancels magical abilities
chaos                                   creates chaos
deanimation                      turns undead
death                                   kills creatures
displacement                     teleports creatures
evocation                                creates monsters
fire                                     incinerates something
flaying                                  severs monsters
hastening                                improves speed
healing                                  heals creatures/yourself
ice                                      freezes something
light                                    lights an area
polymorph                        changes something(objects, monsters, yourself)
restoration                              restores you to your original form
sleep                                    puts creatures to sleep
stoning                                  turns creatures to stone
transmutation                   changes terrain
trap detection                    you find traps in shight
tunneling                                digs holes or corridors
wands                                    duplicates random other wand
wishing                                  you may make a wish(can be recharged with blessed s.o.r.)


Rings
Name                               Effect

agility                                   improves your dexterity
ashes                                     gives you resistance to heat
crystal skin                       gives you resistance to acid
delusion                                  identifies as another ring, but isnīt
draining                                  drains your hit points quickly
famine                                    makes you consume food quickly
genesis                                   creates monsters once in a while
immunity                              gives you resistance to poison
insulation                         gives you resistance to cold
invisibility                              makes you invisible
locus mastery                       gives you teleport control
protection                         detects traps and hidden dangers
purity and luck                       always a ring of delusion
regeneration                           makes you gain hit points quickly
relocation                                teleports you now and then
soul trapping                     traps souls of creatures killed
third sight                               makes you see invisible creatures



Weapons
Name                              Description

Mimming                           Freyrīs sword; there is a reward for the finder
Gungnir                           Odinīs spear; there is a reward for the finder
Mjollnir                          Thorīs hammer, comes back when thrown
Runesword                         best ordinary weapon, uncommon
arrow                             fired with a long bow; good damage
barbed whip                       brutal weapon, designed to punish
battle axe                        two-headed weapon, slices through metal
black sword                       the black blade draws life from its victims
bolt                              fired with a crossbow; heavy damage
boomerang                         returns when thrown
crossbow                          wield it to fire bolts; heavy damage
flask                             liquid fire, explosive and deadly
flint knife                       low-damage weapon; may be wielded or thrown
ivory staff                       expensive weapon, good against undead
katana                            good, not too uncommon, weapon
long bow                          wield it to fire arrows; good gamage
mace                              heavy club, designed to smash
net                               used to ensnare opponents
phaseblade                        very deadly when phasing
sai                               short weapon used to maim opponents
scythe                            alledgedly Deathīs weapon, strongest of weapons
shuriken                          high-damage throwing weapon
silver sword                      fine silver weapon, good against werecreatures
spear                             heavy, high-damage weapon
throwing knife                    low-damage last resort weapon
trident                           lethal thrusting pole-arm
war hammer                        good, heavy, weapon


Cold Resistant Creatures                     Ice Dragon   Ice sphere  Yeti

Ray Resistant Creatures              
Gymir   Sorcerer   Iridron  Pelgrat  Nidhogg         All rays
Ivy Creaper                                           Displacment  Hastening  Sleep
Knib                                          Displacement
Nidslacr                                              All rays
Nymph                                           Displacement
Plog                                                  Death, Stoning
Red Ooze                                              All but ice and displacement
Scyld                                                  All rays
Sandiff Gorm Dreg Weird Flume                     Flaying
Serpent  Asp  Basilisk  Glard                            Posion Breath
Undead                                                Death


Ray Absorbing Creatures (gain strength)              Anxarcule  Hel Dragon  Hela  Vanseril

Magic Weapons necessary to hit( value +1 and above)
       Archmage  Breleor  Hel Dragon  Shade
       Aspenth   Harbard  Iridorn     Vidur



Monsters:
Name                      HP                AC               Speed                Special

Air ghola              300                   -35                      200%
Anssk                    5                         8                     50%
Bandit                  35                         0                   170%
Bartok                  75                         4                   100%
Basilisk                70                     -6                  130%                 turns you to stone
Bear                    30                         8                   100%
Berserker               30                      10                 100%
Blur                    25                       -5                  600%
Borgon vile           ~100             -10                110%
Breeder                 41                         7                  100%
Brown bat                5                      10                  200%
Chameleon               85                         6                   100%
Corpse                  10                         6                   100%                 disease
Draugr               ~1000          -40                     300%
Dreg                    25                       15                  30%                   acid
Edgewort                75                    -30                100%
Elgar                   25                         3                   100%                   friendly
Elle giant             100                    -10                100%
Enchantress             30                         4                   100%
Faleryn                ~70                  5                   40%
Fire Dragon             54                    -10                    100%                   breathes fire
Fire giant             160                       -5                  80%                   burns you
Fyleish                 54                       -18                       80%                   its mist drains you
Gas ball                10                         5                100%                   explodes
Gibberer                48                         1                100%
Gnome                   10                          9                 100%
Gorm                    60                      -15                      400%                   youīve seen aliens?
Halcyon                 40                     -21                      100%                   friendly
Hatchetfish                 8                      -2                 200%
Hel dragon            1650                      -126                     300%
Hill giant             120                  0                 100%
Homunculus              15                    5                 100%
Hrygar                  15                    3                 300%
Ice dragon              62                       10                      100%                   breathes cold
Imp                     15                       -3                     100%
Iridorn                 67                         1                 110%
Jaccus                  67                    -12                 110%
Kalvin                  53                         2                  100%
Kell bird               55                        -7                  100%
Knilb                   25                          5                   100%
Kobold                  14                         9                   100%
Lanucar                 25                         7                   100%                   friendly
Lava flow               78                       -5                   100%
Lorkesth              ~350                 -34                   280%
Lower dwarf             66                    -10                      90%
Magician                75                         4                   100%                   transforms your items
Midgnart                50                         4                   100%
Minion                  26                         5                   100%
Nidsclar              1000                -96                   300%                   produces quicksand
Ogre                    55                         3                   100%
Orc                     20                         5                   100%
Pelgrat                 50                       -3                   100%                   draws charges
Phantom asp             30                         4                   100%
Phausq                  47                       -3                   100%
More Monsters:
Name                      HP                AC               Speed                Special

Preden                  35                       -8                   300%
Quivit                  50                         4                   200%
Ramapith                90                         2                   150%
Ranger                  80                         1                   100%
Rat                     10                         7                   100%
Raven                   85                      40                   100%                   neutral
Retchweed               11                         5                    00%
Roc                    115                    -34                      300%                   friendly
Rock                    87                       -5                   100%
Rock giant             ~60                  1                    100%
Sentinel                78                         2                   100%
Serpent                 20                          5                   150%
Shade                   79                         4                    80%
Slinn                   74                         0                   100%
Sorcerer                28                         7                   100%
Spirit                  20                         7                   100%
Stun jelly              35                     40!                     00%
Stun worm               55                         4                   120%
Swordsman               52                      -8                   200%
Tree                    78                      -5                   100%
Troll                   55                         4                   100%
Ull                     44                         2                   100%                   confuses
Valkyrie               320                    -35                      200%                   friendly
Vanisher                35                         2                   100%
Weird fume              15                    -10                      30%                   mutates you
Werewolf                38                         0                   400%            
Wight                   50                    -10                   200%                   drains strength
Wild boar               10                         8                   130%
Wild dog                 5                      10                   100%
Wizard                  52                       -7                   100%
Womera                  15                         9                   100%
Xyxort                  55                         3                   100%
Yeti                    45                         4                   100%
Zardon                ~120             -12                    110%                   mind blast



General Hints

Always check your SELF panel - if you wear a ring and the resistance doesnīt show it is a ring of delusion - dump.

Look for wierd fumes to get your # of fingers to 16 and eyes to 5.  Let it envelope you - you need a blessed cure for
       each new finger/eye you gain to eliminate vertiginousness caused by fume.

One way to start
-choose Sage as first class
-write a scroll of switch bodies
-become a Draugr
        first reach level 10 so that you can write scrolls
        make a BACKUP of your save-file
        search for the īteleport starī that takes you to slaterīs sea
        get Skidblanir
        go north to River Gjoll(I think)
        on the right side inside the fog is the entrance to Niflheim
        go west into Nirdavellir
        look out for a Draugr and read the scroll
-choose Viking as your next class, because you need fighting skill
-you can raise your strength above .99 each 10 viking levels
-boost up your AC by blessing rings of agility(+100 is max.)
-another possibility is to get your luck to 100 and then wish for a
-+99 ring of agility then use a blessed scroll of recharging on your wand
-then one more scroll of blessing...+100 agility
-make sure that you donīt overcharge your wand of wishing(max is 5 charges)
-all other classes are not important, you can get the skills via scroll of knowledge

The blue cube moves you BACK in time while the grey cube moves you forward
- you want the blue one.

I usually start as a blacksmith and then switch to a sage
--------------------------------------------------------------------------------------------------------------
The Following Addendum is by Josh Kelley--
Scrolls

Each scroll has a different effect if read while confused:
identification                 masks your identity (change name to Unknown)
blessing                              randomly blesses your scrolls and potions
recall                                same as normal
enchantment                    same as normal
knowledge                      same as normal
extinction                            creates a new race
recharging                     drains all wandsī charges
pure evil                             calls up lots of Denizens - powerful but carry lots of items
cartography                    scrambles map of level
summoning                      removes most creatures from this level
lava strike                           creates some blue rocks - fairly valuable but no known  use
destruction                    destroys many items
alliance                              causes nearby creatures to be hostile
wonder                                creates a small river through the level - good for opening passages, etc.
dispel hex                     hexes all equipment
time stop                             no known effect
flame                                 burns nearby foes for light damage
twelve gates                   creates LOTS of gold and a few wiers
traveling                             teleports you between the forest, 10-30 meters, and Halls of Grynr
trap generation                shows traps around you

Monster

Name                    HP       AC           Speed            Special
Archmage                91               2            100%
Denizen                134      -16            320%            many special attacks
Grange Pawn            134      -16            320%
Sandiff                   64        -1            140%
Whale                  140        -5            100%            friendly; eats foes
Wier                      39         2            100%            induce greed (paralyze)

Special Items

Blazing cape            somewhere in the game
Chin strap                appears if you wish for special armor; useless
Golden togs             somewhere in the game (existence is unconfirmed)
Norse boots             somewhere in the game

The special armor and amulets are randomly placed in each game, but there are several locations which will have a
special item in each game (I think):

Chaos - Get here by playing the glass ocarina or via the Crossroad.  Use a potion of depradation to find the item,
then make your way there.  A grappling hook is crucial for this level; fire resistance, levitation, a boat, and swimming
are also very useful.

Crypts - These are on the western side of 30 meters down.  Cartography and some way to remove or go through
walls are very handy here.

Slaeterīs Sea - Use a potion of depredation to find the item, then use swimming to get it.

Wastelands - Get here by holding the orange cube or via the Crossroads.  Lava quickly destroys this level; easiest
way to avoid this is to map out the level with cartography, teleport or run to the volcano towards the center of the
level, and terraform it away.